
Retaliation

created by Ciaran Smith (ciaransmith007@hotmail.com)

Level Name:          Retaliation
Completion Date:     18th january 2016
Map information:     61x61 Temperate
Player:              GDI
Difficulty:          Hard ... probably. Maybe I just suck!
Files:               scg72ea.ini, scg72ea.bin, Retaliation.txt
Software used:       CCMAP v3.1, by Jeroen Ritmeijer
                     
Tested on Command and Conquer v1.06c r3 by Nyerguds 

Background
----------
Kane and the Brotherhood have been pushed back in Europe, and their last remaining
stronghold is the Temple in Sarajevo. Only minimal resistance was encountered in
setting up a forward base, but it was a trap. 

Mission Description
-------------------
Nod forces are approaching from both the north and the east, and multiple missile
launches have been detected. The majority of our forces will hold the line while
you construct a new MCV and escort it south. Set up a new base there, and strike
back at Kane. With all of his nuclear weapons used, his Temple will fall before us.

Known bugs:
-----------
This map has gone through several iterations, and while some infantry and tanks might
get stuck while on the way to attack you, they have to be killed in order to push forwards
which will free up those teamtypes to attack again. If you find any other bugs, please let
me know.

Using it
--------
You need C&C 95 V1.06c. Just unzip the bin and ini files into your c&c95 directory 
and it should be listed under 'new missions" in the menu as "Retaliation" near the bottom
of the list of GDI missions.

Special thanks to:
------------------
R. Heesbeen & J. Ritmeijer for making the CCmap editor
Nyerguds for V1.06c


Thanks for trying this mission.


Ciaran Smith

